Review: Empires of the Undergrowth
The game is a strategy-simulator of the ant colony where you have to deal with simple and complex ant affairs.
Feel yourself what it's like to run an entire colony build tunnels get food guard the queen and fight with the representatives of other anthills.
The game is a strategy-simulator of the ant colony where you have to deal with simple and complex ant affairs.
Feel yourself what it's like to run an entire colony build tunnels get food guard the queen and fight with the representatives of other anthills.
How much do you know about ants? I to my shame not really. However after 4 hours in the game Empires of the Undergrowth I no longer feel so hopeless discussing this topic and in this of course there is considerable merit of the game itself - it not only interested me and encouraged me to go to Google but also gave the basic knowledge of how the colony of ants functions. In general that's why I boldly refer Empires of the Undergrowth to educational games although the developers themselves do not position it.
In terms of gameplay Empires of the Undergrowth most closely resembles games simulators of God mixed with a manager such as for example Goblins of Elderstone or The Universim. Here you also can not directly give orders to units but you can use pheromone to tell them where to go and what to do. Ordinary ants-colony workers are mainly engaged in gathering dig new tunnels and build. They can in general and fight but it turns out they do not really - for this task there are warrior ants which are noticeably larger and more effective than their younger counterparts.
Empires of the Undergrowth Game
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